From ab7961df0cb1ca55c12db35fa28b5657fe589705 Mon Sep 17 00:00:00 2001 From: Wenzel Jakob Date: Fri, 3 Sep 2010 00:24:44 +0200 Subject: [PATCH] use less compression when serializing geometry files (much faster) --- src/librender/trimesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/librender/trimesh.cpp b/src/librender/trimesh.cpp index 159216e4..43061acc 100644 --- a/src/librender/trimesh.cpp +++ b/src/librender/trimesh.cpp @@ -346,7 +346,7 @@ void TriMesh::serialize(Stream *_stream) const { stream->writeShort(MTS_FILEFORMAT_HEADER); stream->writeShort(MTS_FILEFORMAT_VERSION_V2); - stream = new ZStream(stream, Z_BEST_COMPRESSION); + stream = new ZStream(stream); stream->writeBool(doublePrecision); stream->writeULong(m_vertexCount); stream->writeFloatArray(reinterpret_cast(m_vertexBuffer),