two-sided coating
parent
c84be3969a
commit
a4acf8b379
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@ -2,6 +2,31 @@
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to be tested for consistency. This is done
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using the testcase 'test_chisquare' -->
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<scene version="0.3.0">
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<!-- Test the coating model with a transmissive
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+ reflective material -->
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<bsdf type="coating">
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<rgb name="sigmaA" value="0.1 0.2 0.3"/>
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<float name="thickness" value="2"/>
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<bsdf type="mixture">
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<string name="weights" value=".5 .3"/>
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<bsdf type="diffuse">
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<rgb name="reflectance" value=".5 0 0"/>
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</bsdf>
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<bsdf type="difftrans">
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<rgb name="transmittance" value="0 .5 0"/>
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</bsdf>
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</bsdf>
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</bsdf>
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<!-- Test the coating model with the Hanrahan-Krueger model -->
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<bsdf type="coating">
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<rgb name="sigmaA" value="0.1 0.2 0.3"/>
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<float name="thickness" value="2"/>
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<bsdf type="hk"/>
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</bsdf>
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<!-- Test the Hanrahan-Krueger model with an
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isotropic phase function -->
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<bsdf type="hk"/>
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@ -14,6 +39,7 @@
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</phase>
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</bsdf>
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<!-- Test the smooth diffuse model -->
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<bsdf type="diffuse"/>
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@ -94,6 +94,12 @@ MTS_NAMESPACE_BEGIN
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*/
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class SmoothCoating : public BSDF {
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public:
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/// \sa refractTo()
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enum EDestination {
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EInterior = 0,
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EExterior = 1
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};
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SmoothCoating(const Properties &props)
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: BSDF(props) {
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/* Specifies the internal index of refraction at the interface */
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@ -123,9 +129,6 @@ public:
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void configure() {
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if (!m_nested)
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Log(EError, "A child BSDF instance is required");
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if (m_nested->getType() & BSDF::ETransmission)
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Log(EError, "Tried to put a smooth coating layer on top of a BSDF "
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"with a transmission component -- this is currently not allowed!");
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unsigned int extraFlags = 0;
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if (!m_sigmaA->isConstant())
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@ -135,7 +138,7 @@ public:
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for (int i=0; i<m_nested->getComponentCount(); ++i)
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m_components.push_back(m_nested->getType(i) | extraFlags);
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m_components.push_back(EDeltaReflection | EFrontSide);
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m_components.push_back(EDeltaReflection | EFrontSide | EBackSide);
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m_usesRayDifferentials = m_nested->usesRayDifferentials()
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|| m_sigmaA->usesRayDifferentials();
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@ -175,26 +178,21 @@ public:
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return Vector(-wi.x, -wi.y, wi.z);
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}
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/**
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* \brief Refraction in local coordinates
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*
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* To be used when some of the data is already available
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*/
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inline Vector refract(const Vector &wi, Float eta, Float cosThetaT) const {
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return Vector(-eta*wi.x, -eta*wi.y, cosThetaT);
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}
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/// Refraction in local coordinates (full version)
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inline Vector refract(const Vector &wi, Float &F) const {
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Float cosThetaI = Frame::cosTheta(wi),
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etaI = m_extIOR, etaT = m_intIOR;
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/// Refraction in local coordinates
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Vector refractTo(EDestination dest,
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const Vector &wi, Float &F) const {
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Float etaI, etaT;
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if (dest == EInterior) {
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etaI = m_extIOR;
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etaT = m_intIOR;
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} else {
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etaI = m_intIOR;
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etaT = m_extIOR;
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}
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Float cosThetaI = Frame::cosTheta(wi);
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bool entering = cosThetaI > 0.0f;
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/* Determine the respective indices of refraction */
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if (!entering)
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std::swap(etaI, etaT);
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/* Using Snell's law, calculate the squared sine of the
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angle between the normal and the transmitted ray */
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Float eta = etaI / etaT,
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@ -210,18 +208,15 @@ public:
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/* Compute the Fresnel transmittance */
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F = fresnelDielectric(std::abs(Frame::cosTheta(wi)),
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cosThetaT, m_extIOR, m_intIOR);
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cosThetaT, etaI, etaT);
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return Vector(-eta*wi.x, -eta*wi.y,
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entering ? -cosThetaT : cosThetaT);
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/* Retain the directionality of the vector */
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return Vector(eta*wi.x, eta*wi.y,
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entering ? cosThetaT : -cosThetaT);
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}
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}
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Spectrum eval(const BSDFQueryRecord &bRec, EMeasure measure) const {
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if (Frame::cosTheta(bRec.wi) <= 0 ||
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Frame::cosTheta(bRec.wo) <= 0)
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return Spectrum(0.0f);
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bool sampleSpecular = (bRec.typeMask & EDeltaReflection)
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&& (bRec.component == -1 || bRec.component == (int) m_components.size()-1);
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bool sampleNested = (bRec.typeMask & m_nested->getType() & BSDF::EAll)
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@ -230,29 +225,29 @@ public:
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if (measure == EDiscrete && sampleSpecular &&
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std::abs(1-dot(reflect(bRec.wi), bRec.wo)) < Epsilon) {
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return Spectrum(fresnel(
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Frame::cosTheta(bRec.wi), m_extIOR, m_intIOR));
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std::abs(Frame::cosTheta(bRec.wi)), m_extIOR, m_intIOR));
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} else if (sampleNested) {
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Float R12, R21;
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BSDFQueryRecord bRec2(bRec);
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bRec2.wi = -refract(bRec.wi, R12);
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bRec2.wo = -refract(bRec.wo, R21);
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BSDFQueryRecord bRecInt(bRec);
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bRecInt.wi = refractTo(EInterior, bRec.wi, R12);
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bRecInt.wo = refractTo(EInterior, bRec.wo, R21);
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if (R12 == 1 || R21 == 1) /* Total internal reflection */
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return Spectrum(0.0f);
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Float eta = m_extIOR / m_intIOR;
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Spectrum result = m_nested->eval(bRec2, measure)
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Spectrum result = m_nested->eval(bRecInt, measure)
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* ((1-R12) * (1-R21) * eta * eta);
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Spectrum sigmaA = m_sigmaA->getValue(bRec.its) * m_thickness;
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if (!sigmaA.isZero())
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result *= (-sigmaA *
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(1/std::abs(Frame::cosTheta(bRec2.wi)) +
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1/std::abs(Frame::cosTheta(bRec2.wo)))).exp();
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(1/std::abs(Frame::cosTheta(bRecInt.wi)) +
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1/std::abs(Frame::cosTheta(bRecInt.wo)))).exp();
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if (measure == ESolidAngle)
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result *= Frame::cosTheta(bRec.wo)
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/ Frame::cosTheta(bRec2.wo);
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result *= std::abs(Frame::cosTheta(bRec.wo)
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/ Frame::cosTheta(bRecInt.wo));
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return result;
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}
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@ -261,17 +256,13 @@ public:
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}
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Float pdf(const BSDFQueryRecord &bRec, EMeasure measure) const {
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if (Frame::cosTheta(bRec.wi) <= 0 ||
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Frame::cosTheta(bRec.wo) <= 0)
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return 0.0f;
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bool sampleSpecular = (bRec.typeMask & EDeltaReflection)
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&& (bRec.component == -1 || bRec.component == (int) m_components.size()-1);
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bool sampleNested = (bRec.typeMask & m_nested->getType() & BSDF::EAll)
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&& (bRec.component == -1 || bRec.component < (int) m_components.size()-1);
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Float R12;
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Vector wiPrime = -refract(bRec.wi, R12);
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Vector wiPrime = refractTo(EInterior, bRec.wi, R12);
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/* Reallocate samples */
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Float probSpecular = (R12*m_specularSamplingWeight) /
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@ -283,18 +274,18 @@ public:
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return sampleNested ? probSpecular : 1.0f;
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} else if (sampleNested) {
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Float R21;
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BSDFQueryRecord bRec2(bRec);
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bRec2.wi = wiPrime;
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bRec2.wo = -refract(bRec.wo, R21);
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BSDFQueryRecord bRecInt(bRec);
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bRecInt.wi = wiPrime;
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bRecInt.wo = refractTo(EInterior, bRec.wo, R21);
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if (R12 == 1 || R21 == 1) /* Total internal reflection */
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return 0.0f;
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Float pdf = m_nested->pdf(bRec2, measure);
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Float pdf = m_nested->pdf(bRecInt, measure);
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if (measure == ESolidAngle)
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pdf *= Frame::cosTheta(bRec.wo)
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/ Frame::cosTheta(bRec2.wo);
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pdf *= std::abs(Frame::cosTheta(bRec.wo)
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/ Frame::cosTheta(bRecInt.wo));
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Float eta = m_extIOR / m_intIOR;
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pdf *= eta * eta;
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bool sampleNested = (bRec.typeMask & m_nested->getType() & BSDF::EAll)
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&& (bRec.component == -1 || bRec.component < (int) m_components.size()-1);
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if ((!sampleSpecular && !sampleNested) || Frame::cosTheta(bRec.wi) <= 0)
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if ((!sampleSpecular && !sampleNested))
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return Spectrum(0.0f);
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/* Refract the incident direction and compute the Fresnel reflectance */
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Float eta = m_extIOR / m_intIOR,
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sinThetaTSqr = eta*eta * Frame::sinTheta2(bRec.wi),
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R12, cosThetaT = 0;
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if (sinThetaTSqr >= 1.0f) {
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R12 = 1.0f; /* Total internal reflection */
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} else {
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cosThetaT = -std::sqrt(1.0f - sinThetaTSqr);
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R12 = fresnelDielectric(Frame::cosTheta(bRec.wi),
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-cosThetaT, m_extIOR, m_intIOR);
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}
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Float R12;
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Vector wiPrime = refractTo(EInterior, bRec.wi, R12);
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/* Reallocate samples */
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Float probSpecular = (R12*m_specularSamplingWeight) /
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return Spectrum(0.0f);
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Vector wiBackup = bRec.wi;
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bRec.wi = -refract(bRec.wi, eta, cosThetaT);
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bRec.wi = wiPrime;
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Spectrum result = m_nested->sample(bRec, pdf, sample);
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bRec.wi = wiBackup;
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Vector woPrime = bRec.wo;
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if (result.isZero())
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return Spectrum(0.0f);
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Spectrum sigmaA = m_sigmaA->getValue(bRec.its) * m_thickness;
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if (!sigmaA.isZero())
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result *= (-sigmaA *
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(1/std::abs(Frame::cosTheta(bRec.wi)) +
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1/std::abs(Frame::cosTheta(bRec.wo)))).exp();
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(1/std::abs(Frame::cosTheta(wiPrime)) +
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1/std::abs(Frame::cosTheta(woPrime)))).exp();
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Float R21, cosThetaWoPrime = Frame::cosTheta(bRec.wo);
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bRec.wo = refract(-bRec.wo, R21);
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bRec.wi = wiBackup;
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Float R21;
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bRec.wo = refractTo(EExterior, woPrime, R21);
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if (R21 == 1.0f) /* Total internal reflection */
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return Spectrum(0.0f);
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Float eta = m_extIOR / m_intIOR;
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bool sampledSA = (BSDF::getMeasure(bRec.sampledType) == ESolidAngle);
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Float cosRatio = Frame::cosTheta(bRec.wo) / cosThetaWoPrime,
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commonTerms = (sampledSA ? cosRatio : 1.0f)* eta * eta;
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Float cosRatio = std::abs(Frame::cosTheta(bRec.wo) / Frame::cosTheta(woPrime)),
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commonTerms = (sampledSA ? cosRatio : 1.0f) * eta * eta;
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pdf *= (sampleSpecular ? (1 - probSpecular) : 1.0f) * commonTerms;
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result *= (1 - R12) * (1 - R21) * commonTerms;
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@ -667,7 +667,7 @@ Vector squareToCone(Float cosCutoff, const Point2 &sample) {
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}
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Point2 squareToStdNormal(const Point2 &sample) {
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Float tmp1 = std::sqrt(-2 * std::log(sample.x)),
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Float tmp1 = std::sqrt(-2 * std::log(1-sample.x)),
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tmp2 = 2 * M_PI * sample.y;
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return Point2(
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tmp1 * std::cos(tmp2),
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