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is a modular open-source rendering framework, which consists of a small set of core libraries
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is a modular open-source rendering framework, which consists of a small set of core libraries
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and over 100 different plugins that implement functionality ranging from materials and light
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and over 100 different plugins that implement functionality ranging from materials and light
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sources to complete rendering algorithms. This page provides information on the interface to these core
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sources to complete rendering algorithms. This page provides information on the interface to these core
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libraries needed to develop custom plugins.</p>
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libraries needed to develop custom plugins.</p>
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<p>The API documentation tracks the current development branch and is automatically
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<p>The API documentation tracks the current development branch and is automatically
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regenerated every hour. Note that it is not a substitute for the reference manual!
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regenerated every hour. Note that it is not a substitute for the reference manual!
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If you are planning to do any kind of serious development with Mitsuba, it is recommended that you
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If you are planning to do any kind of serious development with Mitsuba, it is recommended that you
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first read one the following documents (preferably the latter)</p>
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first the following document:</p>
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- <a href="http://www.mitsuba-renderer.org/documentation.pdf">Reference Manual (Current release)</a>
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- <a href="http://www.mitsuba-renderer.org/releases/current/documentation.pdf">Reference Manual</a>
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- <a href="http://www.mitsuba-renderer.org/documentation-beta.pdf">Reference Manual (Development version)</a>
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<h2>API Structure</h2>
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<h2>API Structure</h2>
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<p>Mitsuba is split into four basic support libraries. Please use the links below to view their
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<p>Mitsuba is split into four basic support libraries. Please use the links below to view their
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contents:
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contents:
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</p><p>
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</p><p>
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The <a href="group__libcore.html">core library (<tt>libcore</tt>)</a> implements basic
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The <a href="group__libcore.html">core library (<tt>libcore</tt>)</a> implements basic
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functionality such as cross-platform file and bitmap I/O, data structures, scheduling, as well as logging
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functionality such as cross-platform file and bitmap I/O, data structures, scheduling, as well as logging
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and plugin management.</p>
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and plugin management.</p>
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<p>The <a href="group__librender.html">rendering library (<tt>librender</tt>)</a> contains abstractions
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<p>The <a href="group__librender.html">rendering library (<tt>librender</tt>)</a> contains abstractions
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needed to load and represent scenes containing light sources, shapes, materials, and participating media.</p>
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needed to load and represent scenes containing light sources, shapes, materials, and participating media.</p>
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<p>The <a href="group__libhw.html">hardware acceleration library (<tt>libhw</tt>)</a>
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<p>The <a href="group__libhw.html">hardware acceleration library (<tt>libhw</tt>)</a>
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implements a cross-platform display library, an object-oriented OpenGL
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implements a cross-platform display library, an object-oriented OpenGL
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wrapper, as well as support for rendering interactive previews of scenes.
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wrapper, as well as support for rendering interactive previews of scenes.
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<p>Finally, the <a href="group__libbidir.html">bidirectional library (<tt>libbidir</tt>)</a>
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<p>Finally, the <a href="group__libbidir.html">bidirectional library (<tt>libbidir</tt>)</a>
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contains a support layer that is used to implement bidirectional rendering algorithms such as
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contains a support layer that is used to implement bidirectional rendering algorithms such as
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Bidirectional Path Tracing and Metropolis Light Transport. </p>
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Bidirectional Path Tracing and Metropolis Light Transport. </p>
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<p>Mitsuba also exposes a subset of these libraries via Python bindings. To see
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<p>Mitsuba also exposes a subset of these libraries via Python bindings. To see
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a listing of all exported classes, <a href="group__libpython.html">click here</a>.</p>
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a listing of all exported classes, <a href="group__libpython.html">click here</a>.</p>
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