documentaiton updates
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@ -69,7 +69,7 @@ static StatsCounter earlyExits("Heterogeneous volume",
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* Volumetric data source that supplies the
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* single-scattering albedo
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* }
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* \parameter{orientations}{\Volume}{
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* \parameter{orientation}{\Volume}{
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* Optional: volumetric data source that supplies the
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* local particle orientations throughout the medium
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* }
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@ -33,11 +33,18 @@ MTS_NAMESPACE_BEGIN
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* its value can either be a scalar, a color spectrum,
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* or a 3D vector.
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*
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* \begin{xml}[caption={Definition of a heterogeneous medium with constant albedo}]
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* \begin{xml}[caption={Definition of a heterogeneous medium with homogeneous contents}]
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* constant albedo}]
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* <medium type="heterogeneous">
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* <volume type="constvolume" name="density">
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* <float name="value" value="1"/>
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* </volume>
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* <volume type="constvolume" name="albedo">
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* <rgb name="value" value="0.9 0.9 0.7"/>
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* </volume>
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* <volume type="constvolume" name="orientation">
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* <vector name="value" x="0" y="1" z="0"/>
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* </volume>
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*
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* <!-- .... remaining parameters for
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* the 'heterogeneous' plugin -->
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@ -51,13 +51,15 @@ struct Vector3iKeyOrder : public std::binary_function<Vector3i, Vector3i, bool>
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* }
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* \parameter{voxelWidth}{\Float}{
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* Width of a voxel (in a cache block) expressed in
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* world-space units. \default{automatic}
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* world-space units. \default{set to the ray marching
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* step size of the nested medium}
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* }
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* \parameter{memoryLimit}{\Integer}{
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* Max. allowed memory usage in MiB. \default{1024, i.e. 1 GiB}
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* Maximum allowed memory usage in MiB. \default{1024, i.e. 1 GiB}
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* }
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* \parameter{toWorld}{\Transform}{
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* Optional linear transformation that should be applied to the data
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* Optional linear transformation that should be applied
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* to the volume data
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* }
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* \parameter{\Unnamed}{\Volume}{
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* A nested volume data source
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