fixed typos and writing issues reported by William Newman

metadata
Wenzel Jakob 2014-01-28 20:52:01 +01:00
parent c0ec0ea854
commit 634dda3272
10 changed files with 22 additions and 21 deletions

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@ -43,7 +43,7 @@ The following ``algorithm'' may help to decide amongst the remaining ones:
\begin{enumerate}
\item Try rendering the scene with an appropriate path tracer. If this gives the desired result, stop.
Mitsuba currently comes with three path tracer variations that target different setups: It your
Mitsuba currently comes with three path tracer variations that target different setups: If your
scene contains no media and no surfaces with opacity masks, use the plain path tracer (\pluginref{path}).
Otherwise, use one of the volumetric path tracers (\pluginref[volpathsimple]{volpath\_simple}

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@ -220,10 +220,10 @@ int mts_main(int argc, char **argv) {
XMLString::transcode(toCatch.getMessage()) << endl;
retval = -1;
} catch (const std::exception &e) {
std::cerr << "Caught a critical exeption: " << e.what() << endl;
std::cerr << "Caught a critical exception: " << e.what() << endl;
retval = -1;
} catch (...) {
std::cerr << "Caught a critical exeption of unknown type!" << endl;
std::cerr << "Caught a critical exception of unknown type!" << endl;
retval = -1;
}

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@ -48,7 +48,7 @@ MTS_NAMESPACE_BEGIN
* }
* }
*
* This sensor plugin implements a simple point light source, which
* This emitter plugin implements a simple point light source, which
* uniformly radiates illumination into all directions.
*/

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@ -56,7 +56,7 @@ static StatsCounter avgPathLength("Volumetric path tracer", "Average path length
*
* This integrator has special support for \emph{index-matched} transmission
* events (i.e. surface scattering events that do not change the direction
* of light). As a consequence, particating media enclosed by a stencil shape (see
* of light). As a consequence, participating media enclosed by a stencil shape (see
* \secref{shapes} for details) are rendered considerably more efficiently when this
* shape has \emph{no}\footnote{this is what signals to Mitsuba that the boundary is
* index-matched and does not interact with light in any way. Alternatively,

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@ -58,7 +58,7 @@ static StatsCounter avgPathLength("Volumetric path tracer", "Average path length
*
* This integrator has special support for \emph{index-matched} transmission
* events (i.e. surface scattering events that do not change the direction
* of light). As a consequence, particating media enclosed by a stencil shape (see
* of light). As a consequence, participating media enclosed by a stencil shape (see
* \secref{shapes} for details) are rendered considerably more efficiently when this
* shape has \emph{no}\footnote{this is what signals to Mitsuba that the boundary is
* index-matched and does not interact with light in any way. Alternatively,

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@ -55,8 +55,8 @@ MTS_NAMESPACE_BEGIN
*
* This class implements a flexible homogeneous participating
* medium with support for arbitrary phase functions and various
* medium sampling methods. It provides several ways of configuring
* the medium properties. Either, a material preset can be loaded
* medium sampling methods. It provides two different ways of configuring
* the medium properties. One possibility is to load a material preset
* using the \code{material} parameter---see \tblref{medium-coefficients}
* for details. Alternatively, when specifying parameters by hand, they can either
* be provided using the scattering and absorption coefficients, or

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@ -388,10 +388,10 @@ int mitsuba_app(int argc, char **argv) {
Statistics::getInstance()->printStats();
} catch (const std::exception &e) {
std::cerr << "Caught a critical exeption: " << e.what() << endl;
std::cerr << "Caught a critical exception: " << e.what() << endl;
return -1;
} catch (...) {
std::cerr << "Caught a critical exeption of unknown type!" << endl;
std::cerr << "Caught a critical exception of unknown type!" << endl;
return -1;
}

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@ -376,9 +376,9 @@ int mtssrv(int argc, char **argv) {
close(sock);
#endif
} catch (const std::exception &e) {
std::cerr << "Caught a critical exeption: " << e.what() << endl;
std::cerr << "Caught a critical exception: " << e.what() << endl;
} catch (...) {
std::cerr << "Caught a critical exeption of unknown type!" << endl;
std::cerr << "Caught a critical exception of unknown type!" << endl;
}
/* Shutdown */

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@ -375,9 +375,9 @@ int mtsutil(int argc, char **argv) {
return retval;
}
} catch (const std::exception &e) {
std::cerr << "Caught a critical exeption: " << e.what() << endl;
std::cerr << "Caught a critical exception: " << e.what() << endl;
} catch (...) {
std::cerr << "Caught a critical exeption of unknown type!" << endl;
std::cerr << "Caught a critical exception of unknown type!" << endl;
}
return 0;

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@ -178,13 +178,14 @@ static int irrOctreeIndex = 0;
* rendering, these illumination samples are convolved with the diffusion profile
* using a fast hierarchical technique proposed by Jensen and Buhler \cite{Jensen2005Rapid}.
*
* There are several different ways of configuring the medium properties.
* Either, a material preset can be loaded using the \code{material}
* parameter---see \tblref{medium-coefficients} for details. Alternatively,
* when specifying parameters by hand, they can either be provided using
* the scattering and absorption coefficients, or by declaring the extinction
* coefficient and single scattering albedo (whichever is more convenient).
* Mixing these parameter initialization methods is not allowed.
* There are two different ways of configuring the medium properties.
* the medium properties. One possibility is to load a material preset
* using the \code{material} parameter---see \tblref{medium-coefficients}
* for details. Alternatively, when specifying parameters by hand, they
* can either be provided using the scattering and absorption coefficients,
* or by declaring the extinction coefficient and single scattering albedo
* (whichever is more convenient). Mixing these parameter initialization
* methods is not allowed.
*
* All scattering parameters (named \code{sigma*}) should
* be provided in inverse scene units. For instance, when a world-space