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ChangeLog
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ChangeLog
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2010-08-12 Wenzel Jakob <wenzel@cs.cornell.edu>
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* converter.cpp: Much better import of COLLADA scenes from
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blender.
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* importdlg.cpp: User interface for importing scenes.
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2010-08-09 Wenzel Jakob <wenzel@cs.cornell.edu>
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* rendersettingsdlg.cpp: Try to maintain the number of
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samples/pixel when switching between different samplers.
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2010-08-05 Wenzel Jakob <wenzel@cs.cornell.edu>
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* constant.cpp, src/libhw/vpl.cpp: Support for image environment
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sources and spot lights in the real-time preview.
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2010-08-03 Wenzel Jakob <wenzel@cs.cornell.edu>
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* mitsuba.cpp: Ability to run the 'mitsuba' execubable in arbitrary
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locations on OSX while ensuring that it still finds all plugins etc.
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* mtsimport: COLLADA importer support for ambient lights and 'polylist' meshes.
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* scene.cpp: Create a default camera when none is specified in the XML file.
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* constant.cpp, src/libhw/vpl.cpp: Support for rendering constant environment
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sources in the real-time preview.
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2010-07-21 Wenzel Jakob <wenzel@cs.cornell.edu>
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* glwidget.cpp, mainwindow.cpp: Support for Drag & Drop
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* glwidget.cpp, mainwindow.cpp: The Mitsuba user interface now also
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doubles as an EXR viewer / tonemapper. Drag an EXR file onto the
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UI or open it using the File menu, and the image opens in a new
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tab. Afterwards, it is possible to export the image as a tonemapped
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8-bit PNG image.
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2010-07-19 Wenzel Jakob <wenzel@cs.cornell.edu>
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* include/mitsuba/mitsuba.h: First semi-official external release 0.1.1
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* rendersettingsdlg.cpp: Perform a sanity check when changing the rendering
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settings: if the configuration doesn't make any sense, prevent the
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user from continuing.
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* mainwindow.cpp, many others: Numerous bugfixes for all platforms
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2010-07-18 Wenzel Jakob <wenzel@cs.cornell.edu>
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* previewsettingsdlg_cocoa_impl.mm: When running on OSX, use a
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Cocoa-based settings tweaker using a 'HUD Layout' instead of
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the Qt version.
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* debian/*: Finished debian package support
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* glwidget.cpp: Fixed some crashes
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2010-07-17 Wenzel Jakob <wenzel@cs.cornell.edu>
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* preview.cpp: Many bugfixes for standard ray tracing. The partial
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preview shown while moving through the scene now adapts to its
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complexity, making the interaction smoother.
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* preview.cpp: Support for coherent ray tracing -- about 2-4x
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faster than standard ray tracing.
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* glwidget.cpp: When rendering very complex scenes, it was possible
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that the UI required a long time to acquire a image containing
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the most recent preview. This part is now allowed to time out
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gracefully, leading to a more responsive user interface.
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* mainwindow.cpp: "Resize to Fit" menu action.
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* mainwindow.cpp: Open/Save dialogs now remember their position,
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layout and directory.
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* debian/*: Support for generating Debian/Ubuntu packages
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2010-07-15 Wenzel Jakob <wenzel@cs.cornell.edu>
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* preview.cpp: Very basic support for rendering the preview using
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standard ray tracing.
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2010-07-14 Wenzel Jakob <wenzel@cs.cornell.edu>
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* errctrl.cpp: Added a feature that enables the error-controlling
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integrator to switch between an image-wide and a per-pixel based
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error criterion.
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* glwidget.cpp, mainwindow.cpp, previewsettingsdlg.cpp: Added support
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for the tonemapping technique by Reinhard et al. from 2002. It
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dynamically adapts to the average luminance in the viewport.
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2010-07-13 Wenzel Jakob <wenzel@cs.cornell.edu>
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* xmltreemodel.cpp: When showing the integrator/sampler/film properties
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in the render setting editor, the less important ones are now drawn
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using a light grey color.
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* triangle.cpp: Fixed a numerical issue when primitive clipping/
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perfect splits were active while building the kd-tree -- in some
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rare cases, this could result in missing geometry.
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* glwidget.cpp, preview.cpp: Nicer behavior when switching tabs.
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Previously, the preview would regenerate from scratch, which caused
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unpleasant flicker. Now, the preview stores the complete state just
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before switching away, and this is used to resume when switching
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back to the tab.
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* sceneloader.cpp, mainwindow.cpp: The interactive preview now tries
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to detect the path length from the current scene configuration.
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* rendersettingsdlg.cpp, save.cpp: It is now possible to configure the
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adaptive integrator & irradiance cache from within the GUI.
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2010-07-11 Wenzel Jakob <wenzel@cs.cornell.edu>
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* mainwindow.cpp: Added a 'clone tab' feature, which is accessible
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in the File menu and using a context menu on the tabs
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* many files: Changed the system how scenes are transmitted over the
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network. The camera and integrator are now serialized separately and
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reattached to a shallow scene copy on the remote side. This makes it
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possible to render a scene from multiple viewpoints & using different
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techniques, while not having to send the (potentially large) scene
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over the wire every time.
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2010-07-10 Wenzel Jakob <wenzel@cs.cornell.edu>
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* mainwindow.cpp: Added a feature to export images (preview+rendered)
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from within the user interface.
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* glwidget.cpp: Better-behaved UI when rendering tiny images (e.g. 100x100).
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The app now has a specified minimum size; smaller images will be
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surrounded by gray margins and frame highlights the image dimensions.
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* mainwindow.cpp, glwidget.cpp: Better-behaved UI when rendering huge
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images. When the image does not fit on the screen, scroll bars appear.
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Scrolling is supported using either two-finger gestures (OSX), the
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mouse scroll wheel or by using the scroll bars themselves.
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* mainwindow.cpp, glwidget.cpp: Got rid of numerous sources of flickering
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when switching between tabs. To make it all work, the OSX version now
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requires Qt 4.7.x (tech preview 2) or higher.
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* glwidget.cpp: The field of view can now be changed using the right
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mouse button. It is also possible to move within the film plane using
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the middle mouse button.
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2010-07-08 Wenzel Jakob <wenzel@cs.cornell.edu>
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* path.h, path.cpp, pathvertex.h, pathvertex.cpp: Reorganized path related
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code, switched away from the purely inline-based header files.
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* save.cpp: The save feature now stores changes to the integrator, sampler
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and image reconstruction filter. The XML output has been made much
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more readable.
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2010-07-07 Wenzel Jakob <wenzel@cs.cornell.edu>
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* mainwindow.cpp [OSX]: Detect crash reports and submit them
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over the web. This is only supported on OSX for now, since the
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other platforms don't collect them in a suitable way.
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* renderjob.cpp: Fix for the missing plugin crashes on Steve's machine
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* bidir_proc.cpp: Corrected sample positions for BDPT, which caused
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grid-like artifacts when rendering with the box filter.
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* path.h, mlt_*.cpp: Consolidated lots of repeated code into a new
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PathVertex::connect() function.
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2010-07-07 Wenzel Jakob <wenzel@cs.cornell.edu>
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* ChangeLog: starting to keep a change log of notable changes (it
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won't contain minor edits).
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