fix perspective_rdist issues reported by Sebastian Novozin
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7f5aa0c0b2
commit
5a272564f7
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@ -398,11 +398,16 @@ public:
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near plane (in local camera space) */
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Point nearP = m_sampleToCamera(samplePos);
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if (m_distortion) {
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Float correction = invertDistortion(Vector2(nearP.x / nearP.z, nearP.y / nearP.z).length());
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nearP.x *= correction; nearP.y *= correction;
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}
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/* Turn that into a normalized ray direction */
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Vector d = normalize(Vector(nearP));
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dRec.d = trafo(d);
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dRec.measure = ESolidAngle;
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dRec.pdf = m_normalization / (d.z * d.z * d.z);
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dRec.pdf = pdfDirection(dRec, pRec);
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return Spectrum(1.0f);
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}
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