MtsBlend: missing files (lamp control panel + properties)

metadata
Wenzel Jakob 2010-11-12 02:05:24 +01:00
parent 2ca4bb3f8a
commit 4c5b2a6942
2 changed files with 194 additions and 0 deletions

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
from extensions_framework import declarative_property_group
class mitsuba_lamp(declarative_property_group):
controls = [
'sampling_weight',
'envmap_type',
'envmap_file'
]
visibility = {
'envmap_type': { 'type': 'ENV' },
'envmap_file': { 'type': 'ENV', 'envmap_type' : 'envmap' }
}
properties = [
{
'type': 'enum',
'attr': 'type',
'name': 'Light source type',
'description': 'Specifies the behavior of the light source',
'default': 'POINT',
'items': [
('POINT', 'Point', 'Omnidirectional spot light source'),
('SUN', 'Dir', 'Constant direction parallel light source'),
('SPOT', 'Spot', 'Directional cone light source'),
('ENV', 'Env', 'Environment map light source'),
('AREA', 'Area', 'Diffuse area light source')
],
'save_in_preset': True
},
{
'type': 'float',
'attr': 'sampling_weight',
'name': 'Sampling weight',
'description': 'Determines the relative amount of samples for this light source',
'default': 1.0,
'min': 1e-3,
'soft_min': 1e-3,
'max': 1e3,
'soft_max': 1e3,
'save_in_preset': True
},
{
'type': 'float',
'attr': 'intensity',
'name': 'Intensity',
'description': 'Specifies the intensity of the light source',
'default': 1.0,
'min': 1e-3,
'soft_min': 1e-3,
'max': 1e3,
'soft_max': 1e3,
'save_in_preset': True
},
{
'type': 'enum',
'attr': 'envmap_type',
'name': 'Environment map type',
'description': 'Environment map type',
'default': 'constant',
'items': [
('constant', 'Constant background source', 'constant'),
('envmap', 'HDRI environment map', 'envmap')
],
'save_in_preset': True
},
{
'type': 'string',
'subtype': 'FILE_PATH',
'attr': 'envmap_file',
'name': 'HDRI Map',
'description': 'EXR image to use for lighting (in latitude-longitude format)',
'default': '',
'save_in_preset': True
}
]

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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from properties_data_lamp import DataButtonsPanel
from extensions_framework.ui import property_group_renderer
narrowui = 180
class lamps(DataButtonsPanel, property_group_renderer, bpy.types.Panel):
bl_label = 'Mitsuba Lamps'
COMPAT_ENGINES = {'mitsuba'}
display_property_groups = [
( ('lamp',), 'mitsuba_lamp' )
]
# Overridden to draw some of blender's lamp controls
def draw(self, context):
lamp = context.lamp
if lamp is not None:
layout = self.layout
wide_ui = context.region.width > narrowui
if wide_ui:
layout.prop(lamp.mitsuba_lamp, "type", expand=True)
else:
layout.prop(lamp.mitsuba_lamp, "type", text="")
if lamp.mitsuba_lamp.type == 'ENV':
lamp.type = 'HEMI'
else:
lamp.type = lamp.mitsuba_lamp.type
split = layout.split()
col = split.column()
if lamp.type == 'HEMI':
layout.prop(lamp.mitsuba_lamp, "envmap_type", text="Type")
if not(lamp.type == 'HEMI' and
lamp.mitsuba_lamp.envmap_type == 'envmap'):
layout.prop(lamp, "color", text="Color")
else:
layout.prop(lamp.mitsuba_lamp, "envmap_file", text="HDRI file")
layout.prop(lamp.mitsuba_lamp, "intensity", text="Intensity")
layout.prop(lamp.mitsuba_lamp, "sampling_weight", text = "Sampling weight")
# SPOT LAMP: Blender Properties
if lamp.type == 'SPOT':
wide_ui = context.region.width > narrowui
if wide_ui:
#col = split.column()
col=layout.row()
else:
col=layout.column()
col.prop(lamp, "spot_size", text="Size")
col.prop(lamp, "spot_blend", text="Blend", slider=True)
col=layout.row()
col.prop(lamp, "show_cone")
# AREA LAMP: Blender Properties
elif lamp.type == 'AREA':
if wide_ui:
col=layout.row()
else:
col=layout.column()
col.row().prop(lamp, "shape", expand=True)
sub = col.column(align=True)
if (lamp.shape == 'SQUARE'):
sub.prop(lamp, "size")
elif (lamp.shape == 'RECTANGLE'):
sub.prop(lamp, "size", text="Size X")
sub.prop(lamp, "size_y", text="Size Y")
elif wide_ui:
col = split.column()
if lamp.type == 'HEMI':
layout.label('Note: these cover the whole sphere')