icon and documentation update

metadata
Wenzel Jakob 2012-09-28 22:36:29 -04:00
parent f3b0d060b2
commit 35df0e21ef
4 changed files with 22 additions and 3 deletions

View File

@ -114,10 +114,10 @@ MTS_NAMESPACE_BEGIN
* default, it uses 100K samples (controlled by the \code{luminanceSamples}
* parameter), which should be adequate for most applications.
*
* The second caveat is that the amount of computational expenditure
* The second caveat is that the amount of computational expense
* associated with a pixel in the output image is roughly proportional to
* its intensity. This means that when a bright object (e.g. the sun) is
* visible in a rendering time, most resources are committed to rendering the
* visible in a rendering, most resources are committed to rendering the
* sun disk at the cost of increased variance everywhere else. Since this is
* usually not desired, the \code{twoStage} parameter can be used to
* enable \emph{Two-stage MLT} in this case.
@ -128,6 +128,17 @@ MTS_NAMESPACE_BEGIN
* using the previously collected information to ensure that
* the amount of time spent rendering each pixel is uniform.
*
* The third caveat is that, while PSMLT can work with scenes that are extremely
* difficult for other methods to handle, it is not particularly efficient
* when rendering simple things such as direct illumination (which is more easily
* handled by a brute-force type algorithm). By default, the
* implementation in Mitsuba therefore delegates this to such a method
* (with the desired quality being controlled by the \code{directSamples} parameter).
* In very rare cases when direct illumination paths are very difficult to find,
* it is preferable to disable this separation so that PSSMLT is responsible
* for everything. This can be accomplished by setting
* \code{directSamples=-1}.
*
* \remarks{
* \item This integrator does not work with dipole-style subsurface scattering models.
* }
@ -136,6 +147,9 @@ MTS_NAMESPACE_BEGIN
class PSSMLT : public Integrator {
public:
PSSMLT(const Properties &props) : Integrator(props) {
/* Note: a bunch of the parameters below are not publicly exposed,
because there is really little sense for most users to ever change them. */
/* Longest visualized path length (<tt>-1</tt>=infinite).
A value of <tt>1</tt> will visualize only directly visible light
sources. <tt>2</tt> will lead to single-bounce (direct-only)

View File

@ -106,7 +106,7 @@
<x>0</x>
<y>0</y>
<width>605</width>
<height>25</height>
<height>26</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
@ -165,6 +165,10 @@
<property name="title">
<string>Set Camera</string>
</property>
<property name="icon">
<iconset resource="resources.qrc">
<normaloff>:/resources/camera.png</normaloff>:/resources/camera.png</iconset>
</property>
</widget>
<widget class="QMenu" name="menuDeveloper">
<property name="title">

View File

@ -11,6 +11,7 @@
<file>resources/help16.png</file>
<file>resources/settings.png</file>
<file>resources/open16.png</file>
<file>resources/camera.png</file>
<file>resources/appicon.png</file>
<file>resources/about16.png</file>
<file>resources/refresh.png</file>

Binary file not shown.

After

Width:  |  Height:  |  Size: 376 B