lambertian docs
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MTS_NAMESPACE_BEGIN
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/**
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* Simple one-sided Lambertian (i.e. perfectly diffuse) material
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*/
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/*!
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The Lambertian material represents a one-sided ideal diffuse material
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with the specified amount of reflectance. Optionally, a texture map may
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be applied. If no extra information is provided, the material will revert to
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the default of uniform 50% reflectance.
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Seen from the back side, this material will appear completely black.
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\verbatim
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<bsdf type="lambertian">
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<srgb name="reflectance" value="#a4da85"/>
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</bsdf>
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\endverbatim
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*/
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class Lambertian : public BSDF {
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public:
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Lambertian(const Properties &props)
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