167 lines
4.8 KiB
C
167 lines
4.8 KiB
C
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the MIT Open Source License, for details please see license.txt or the website
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* http://www.opensource.org/licenses/mit-license.php
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*
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*/
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#ifndef __domFloat_array_h__
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#define __domFloat_array_h__
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#include <dae/daeDocument.h>
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#include <dom/domTypes.h>
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#include <dom/domElements.h>
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class DAE;
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/**
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* The float_array element declares the storage for a homogenous array of
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* floating point values.
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*/
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class domFloat_array : public daeElement
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{
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public:
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virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::FLOAT_ARRAY; }
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static daeInt ID() { return 607; }
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virtual daeInt typeID() const { return ID(); }
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protected: // Attributes
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/**
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* The id attribute is a text string containing the unique identifier of
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* this element. This value must be unique within the instance document.
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* Optional attribute.
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*/
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xsID attrId;
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/**
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* The name attribute is the text string name of this element. Optional attribute.
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*/
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xsNCName attrName;
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/**
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* The count attribute indicates the number of values in the array. Required
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* attribute.
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*/
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domUint attrCount;
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/**
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* The digits attribute indicates the number of significant decimal digits
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* of the float values that can be contained in the array. The default value
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* is 6. Optional attribute.
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*/
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xsShort attrDigits;
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/**
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* The magnitude attribute indicates the largest exponent of the float values
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* that can be contained in the array. The default value is 38. Optional
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* attribute.
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*/
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xsShort attrMagnitude;
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protected: // Value
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/**
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* The domListOfFloats value of the text data of this element.
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*/
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domListOfFloats _value;
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public: //Accessors and Mutators
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/**
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* Gets the id attribute.
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* @return Returns a xsID of the id attribute.
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*/
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xsID getId() const { return attrId; }
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/**
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* Sets the id attribute.
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* @param atId The new value for the id attribute.
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*/
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void setId( xsID atId ) { *(daeStringRef*)&attrId = atId; _validAttributeArray[0] = true;
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if( _document != NULL ) _document->changeElementID( this, attrId );
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}
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/**
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* Gets the name attribute.
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* @return Returns a xsNCName of the name attribute.
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*/
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xsNCName getName() const { return attrName; }
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/**
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* Sets the name attribute.
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* @param atName The new value for the name attribute.
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*/
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void setName( xsNCName atName ) { *(daeStringRef*)&attrName = atName; _validAttributeArray[1] = true; }
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/**
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* Gets the count attribute.
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* @return Returns a domUint of the count attribute.
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*/
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domUint getCount() const { return attrCount; }
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/**
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* Sets the count attribute.
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* @param atCount The new value for the count attribute.
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*/
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void setCount( domUint atCount ) { attrCount = atCount; _validAttributeArray[2] = true; }
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/**
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* Gets the digits attribute.
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* @return Returns a xsShort of the digits attribute.
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*/
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xsShort getDigits() const { return attrDigits; }
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/**
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* Sets the digits attribute.
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* @param atDigits The new value for the digits attribute.
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*/
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void setDigits( xsShort atDigits ) { attrDigits = atDigits; _validAttributeArray[3] = true; }
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/**
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* Gets the magnitude attribute.
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* @return Returns a xsShort of the magnitude attribute.
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*/
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xsShort getMagnitude() const { return attrMagnitude; }
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/**
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* Sets the magnitude attribute.
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* @param atMagnitude The new value for the magnitude attribute.
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*/
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void setMagnitude( xsShort atMagnitude ) { attrMagnitude = atMagnitude; _validAttributeArray[4] = true; }
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/**
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* Gets the _value array.
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* @return Returns a domListOfFloats reference of the _value array.
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*/
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domListOfFloats &getValue() { return _value; }
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/**
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* Gets the _value array.
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* @return Returns a constant domListOfFloats reference of the _value array.
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*/
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const domListOfFloats &getValue() const { return _value; }
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/**
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* Sets the _value array.
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* @param val The new value for the _value array.
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*/
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void setValue( const domListOfFloats &val ) { _value = val; }
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protected:
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/**
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* Constructor
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*/
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domFloat_array(DAE& dae) : daeElement(dae), attrId(), attrName(), attrCount(), attrDigits(), attrMagnitude(), _value() {}
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/**
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* Destructor
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*/
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virtual ~domFloat_array() {}
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/**
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* Overloaded assignment operator
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*/
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virtual domFloat_array &operator=( const domFloat_array &cpy ) { (void)cpy; return *this; }
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public: // STATIC METHODS
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/**
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* Creates an instance of this class and returns a daeElementRef referencing it.
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* @return a daeElementRef referencing an instance of this object.
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*/
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static DLLSPEC daeElementRef create(DAE& dae);
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/**
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* Creates a daeMetaElement object that describes this element in the meta object reflection framework.
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* If a daeMetaElement already exists it will return that instead of creating a new one.
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* @return A daeMetaElement describing this COLLADA element.
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*/
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static DLLSPEC daeMetaElement* registerElement(DAE& dae);
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};
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#endif
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