mitsuba/src/subsurface/dipole.cpp

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/*
This file is part of Mitsuba, a physically based rendering system.
Copyright (c) 2007-2010 by Wenzel Jakob and others.
Mitsuba is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License Version 3
as published by the Free Software Foundation.
Mitsuba is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mitsuba/render/scene.h>
#include <mitsuba/core/plugin.h>
#include "irrtree.h"
MTS_NAMESPACE_BEGIN
/**
* Computes the combined diffuse radiant exitance
* caused by a number of dipole sources
*/
struct IsotropicDipoleQuery {
#if !defined(MTS_SSE) || (SPECTRUM_SAMPLES != 3) || 1
inline IsotropicDipoleQuery(const Spectrum &zr, const Spectrum &zv,
const Spectrum &sigmaTr, Float Fdt, const Point &p)
: zr(zr), zv(zv), sigmaTr(sigmaTr), Fdt(Fdt), p(p) {
count = 0;
}
inline void operator()(const IrradianceSample &sample) {
Spectrum rSqr = Spectrum((p - sample.p).lengthSquared());
/* Distance to the real source */
Spectrum dr = (rSqr + zr*zr).sqrt();
/* Distance to the image point source */
Spectrum dv = (rSqr + zv*zv).sqrt();
Spectrum C1 = zr * (sigmaTr + Spectrum(1.0f) / dr);
Spectrum C2 = zv * (sigmaTr + Spectrum(1.0f) / dv);
/* Do not include the reduced albedo - will be canceled out later */
Spectrum dMo = Spectrum(0.25f * INV_PI) *
(C1 * ((-sigmaTr * dr).exp()) / (dr * dr)
+ C2 * ((-sigmaTr * dv).exp()) / (dv * dv));
result += dMo * sample.E * (sample.area * Fdt);
count++;
}
inline const Spectrum &getResult() const {
return result;
}
Spectrum zr, zv, sigmaTr, result;
#else
inline IsotropicDipoleQuery(const Spectrum &_zr, const Spectrum &_zv,
const Spectrum &_sigmaTr, Float Fdt, const Point &p) : Fdt(Fdt), p(p) {
zr = _mm_set_ps(_zr[0], _zr[1], _zr[2], 0);
zv = _mm_set_ps(_zv[0], _zv[1], _zv[2], 0);
sigmaTr = _mm_set_ps(_sigmaTr[0], _sigmaTr[1], _sigmaTr[2], 0);
zrSqr = _mm_mul_ps(zr, zr);
zvSqr = _mm_mul_ps(zv, zv);
result.ps = _mm_setzero_ps();
count = 0;
}
inline void operator()(const IrradianceSample &sample) {
/* Distance to the positive point source of the dipole */
const __m128 lengthSquared = _mm_set1_ps((p - sample.p).lengthSquared()),
drSqr = _mm_add_ps(zrSqr, lengthSquared),
dvSqr = _mm_add_ps(zvSqr, lengthSquared),
dr = _mm_sqrt_ps(drSqr), dv = _mm_sqrt_ps(dvSqr),
one = _mm_set1_ps(1.0f),
factor = _mm_mul_ps(_mm_set1_ps(0.25f*INV_PI*sample.area * Fdt),
_mm_set_ps(sample.E[0], sample.E[1], sample.E[2], 0)),
C1fac = _mm_div_ps(_mm_mul_ps(zr, _mm_add_ps(sigmaTr, _mm_div_ps(one, dr))), drSqr),
C2fac = _mm_div_ps(_mm_mul_ps(zv, _mm_add_ps(sigmaTr, _mm_div_ps(one, dv))), dvSqr);
SSEVector temp1(_mm_mul_ps(dr, sigmaTr)), temp2(_mm_mul_ps(dv, sigmaTr));
const __m128
exp1 = _mm_set_ps(expf(-temp1.f[3]), expf(-temp1.f[2]), expf(-temp1.f[1]), 0),
exp2 = _mm_set_ps(expf(-temp2.f[3]), expf(-temp2.f[2]), expf(-temp2.f[1]), 0);
result.ps = _mm_add_ps(result.ps, _mm_mul_ps(factor, _mm_add_ps(
_mm_mul_ps(C1fac, exp1), _mm_mul_ps(C2fac, exp2))));
}
Spectrum getResult() {
Spectrum value;
for (int i=0; i<3; ++i)
value[i] = result.f[3-i];
return value;
}
__m128 zr, zv, zrSqr, zvSqr, sigmaTr;
SSEVector result;
#endif
int count;
Float Fdt;
Point p;
};
/**
* Computes the fluence and vector irradiance at a given point inside the medium
*/
struct RadianceQuery {
inline RadianceQuery(const Spectrum &zr, const Spectrum &zv,
const Spectrum &sigmaTr, const Spectrum &mfp, const Spectrum &D, Float Fdt,
const Point &p, const Normal &n) : zr(zr), zv(zv), sigmaTr(sigmaTr), mfp(mfp), D(D),
Fdt(Fdt), p(p) {
frame = Frame(n);
}
inline void operator()(const IrradianceSample &sample) {
Point sampleP = sample.p;
Vector diff = frame.toLocal(sampleP - p);
const Spectrum weight = Spectrum(0.25f * INV_PI) * sample.E * sample.area * Fdt;
for (int i=0; i<SPECTRUM_SAMPLES; ++i) {
Vector diffR = diff + Vector(0,0,zr[i]), diffV = diff - Vector(0,0,zv[i]);
Float dr = diffR.length(), dv=diffV.length();
/* Avoid singularities - suggested by [Jensen et al., 2001] */
dr = std::max(dr, mfp[i]);
dv = std::max(dv, mfp[i]);
fluence[i] += weight[i]/D[i]*(std::exp(-sigmaTr[i] * dr)
/ dr-std::exp(-sigmaTr[i] * dv)/dv);
Vector dNormR = -diffR / dr, dNormV = -diffV / dv;
Vector gradR = dNormR * (std::exp(-sigmaTr[i]*dr) * (1 + sigmaTr[i]*dr) / (dr*dr));
Vector gradV = dNormV * (std::exp(-sigmaTr[i]*dv) * (1 + sigmaTr[i]*dv) / (dv*dv));
Vector grad = frame.toWorld((gradR-gradV) * weight[i]);
vecIrrad[0][i] += grad.x; vecIrrad[1][i] += grad.y; vecIrrad[2][i] += grad.z;
}
}
inline const Spectrum &getFluence() const {
return fluence;
}
inline const Spectrum &getVectorIrradiance(int i) const {
return vecIrrad[i];
}
inline const Spectrum getRadiance(const Vector &w) const {
return fluence * (.25 * INV_PI) +
(vecIrrad[0] * w.x + vecIrrad[1] * w.y + vecIrrad[2] * w.z) * 3/(4*M_PI);
}
/* Average diffuse reflectance into a certain direction */
inline const Spectrum diff(const Vector &w) const {
return (vecIrrad[0] * w.x + vecIrrad[1] * w.y + vecIrrad[2] * w.z);
}
Spectrum fluence, vecIrrad[3];
Spectrum zr, zv, sigmaTr, mfp, D;
Float Fdt;
Point p;
Frame frame;
};
static ref<Mutex> irrOctreeMutex = new Mutex();
static int irrOctreeIndex = 0;
/**
* Subsurface scattering integrator using Jensen's fast hierarchical
* dipole approximation scheme.
*
* ("A Rapid Hierarhical Rendering Technique for Translucent
* Materials" by Herik Wann Jensen and Juan Buhler, in SIGGRAPH 02)
*/
class IsotropicDipole : public Subsurface {
public:
IsotropicDipole(const Properties &props)
: Subsurface(props) {
irrOctreeMutex->lock();
m_octreeIndex = irrOctreeIndex++;
irrOctreeMutex->unlock();
/* Multiplicative factor, which can be used to adjust the number of
irradiance samples */
m_sampleMultiplier = props.getFloat("sampleMultiplier", 2.0f);
/* Error threshold - lower means better quality */
m_minDelta= props.getFloat("quality", 0.1f);
/* Max. depth of the created octree */
m_maxDepth = props.getInteger("maxDepth", 40);
/* Multiplicative factor for the subsurface term - can be used to remove
this contribution completely, making it possible to use this integrator
for other interesting things.. */
m_ssFactor = props.getSpectrum("ssFactor", Spectrum(1.0f));
m_maxDepth = props.getInteger("maxDepth", 40);
/* Asymmetry parameter of the phase function */
m_g = props.getFloat("g", 0);
m_ready = false;
m_octreeResID = -1;
}
IsotropicDipole(Stream *stream, InstanceManager *manager)
: Subsurface(stream, manager) {
m_ssFactor = Spectrum(stream);
m_g = stream->readFloat();
m_sampleMultiplier = stream->readFloat();
m_minDelta = stream->readFloat();
m_maxDepth = stream->readInt();
m_octreeIndex = stream->readInt();
m_ready = false;
m_octreeResID = -1;
configure();
}
virtual ~IsotropicDipole() {
if (m_octreeResID != -1)
Scheduler::getInstance()->unregisterResource(m_octreeResID);
}
void bindUsedResources(ParallelProcess *proc) const {
if (m_octreeResID != -1)
proc->bindResource(formatString("irrOctree%i", m_octreeIndex), m_octreeResID);
}
void serialize(Stream *stream, InstanceManager *manager) const {
Subsurface::serialize(stream, manager);
m_ssFactor.serialize(stream);
stream->writeFloat(m_g);
stream->writeFloat(m_sampleMultiplier);
stream->writeFloat(m_minDelta);
stream->writeInt(m_maxDepth);
stream->writeInt(m_octreeIndex);
}
Spectrum Lo(const Scene *scene, const Intersection &its, const Vector &d) const {
if (!m_ready || m_ssFactor.isBlack())
return Spectrum(0.0f);
IsotropicDipoleQuery query(m_zr, m_zv, m_sigmaTr, m_Fdt, its.p);
const Normal &n = its.shFrame.n;
m_octree->execute(query);
if (m_eta == 1.0f) {
return query.getResult() * m_ssFactor * INV_PI;
} else {
Float Ft = 1.0f - fresnel(absDot(n, d));
return query.getResult() * m_ssFactor * INV_PI * (Ft / m_Fdr);
}
}
void configure() {
m_sigmaSPrime = m_sigmaS * (1-m_g);
m_sigmaTPrime = m_sigmaSPrime + m_sigmaA;
/* Mean-free path (avg. distance traveled through the medium) */
m_mfp = Spectrum(1.0f) / m_sigmaTPrime;
/* Also find the smallest mean-free path for all wavelengths */
m_minMFP = std::numeric_limits<Float>::max();
for (int lambda=0; lambda<SPECTRUM_SAMPLES; lambda++)
m_minMFP = std::min(m_minMFP, m_mfp[lambda]);
/* Average reflectance due to mismatched indices of refraction
at the boundary - [Groenhuis et al. 1983]*/
m_Fdr = -1.440f / (m_eta * m_eta) + 0.710f / m_eta
+ 0.668f + 0.0636f * m_eta;
/* Reduced albedo */
m_alphaPrime = m_sigmaSPrime / m_sigmaTPrime;
/* Average transmittance at the boundary */
m_Fdt = 1.0f - m_Fdr;
if (m_eta == 1.0f) {
m_Fdr = (Float) 0.0f;
m_Fdt = (Float) 1.0f;
}
/* Approximate dipole boundary condition term */
m_A = (1 + m_Fdr) / m_Fdt;
/* Effective transport extinction coefficient */
m_sigmaTr = (m_sigmaA * m_sigmaTPrime * 3.0f).sqrt();
/* Diffusion coefficient */
m_D = Spectrum(1.0f) / (m_sigmaTPrime * 3.0f);
/* Distance of the dipole point sources to the surface */
m_zr = m_mfp;
m_zv = m_mfp * (1.0f + 4.0f/3.0f * m_A);
}
/// Unpolarized fresnel reflection term for dielectric materials
Float fresnel(Float cosThetaI) const {
Float g = std::sqrt(m_eta*m_eta - 1.0f + cosThetaI * cosThetaI);
Float temp1 = (g - cosThetaI)/(g + cosThetaI);
Float temp2 = (cosThetaI * (g + cosThetaI) - 1) /
(cosThetaI * (g - cosThetaI) + 1.0f);
return 0.5f * temp1 * temp1 * (1.0f + temp2 * temp2);
}
void preprocess(const Scene *scene, RenderQueue *queue, const RenderJob *job,
int sceneResID, int cameraResID, int samplerResID) {
if (m_ready)
return;
if (!scene->getIntegrator()->getClass()
->derivesFrom(SampleIntegrator::m_theClass)) {
Log(EError, "The dipole subsurface integrator requires "
"a sampling-based surface integrator!");
}
m_octree = new IrradianceOctree(m_maxDepth, m_minDelta,
scene->getKDTree()->getAABB());
Float sa = 0;
for (std::vector<Shape *>::iterator it = m_shapes.begin();
it != m_shapes.end(); ++it)
sa += (*it)->getSurfaceArea();
size_t sampleCount = (size_t) std::ceil(sa / (M_PI * m_minMFP * m_minMFP)
* m_sampleMultiplier);
ref<Scheduler> sched = Scheduler::getInstance();
/* This could be a bit more elegant.. - inform the irradiance
sampler about the index of this subsurface integrator */
std::vector<Subsurface *> ssIntegrators
= scene->getSubsurfaceIntegrators();
int index = -1;
for (size_t i=0; i<ssIntegrators.size(); ++i) {
if (ssIntegrators[i] == this) {
index = i;
break;
}
}
Assert(index != -1);
ref<IrradianceSamplingProcess> proc = new IrradianceSamplingProcess(
sampleCount, (size_t) std::ceil(sampleCount/100.0f), index, job);
proc->bindResource("scene", sceneResID);
scene->bindUsedResources(proc);
sched->schedule(proc);
sched->wait(proc);
const IrradianceRecordVector &results = *proc->getSamples();
for (size_t i=0; i<results.size(); ++i)
m_octree->addSample(results[i]);
m_octree->preprocess();
m_octreeResID = Scheduler::getInstance()->registerResource(m_octree);
m_ready = true;
}
void wakeup(std::map<std::string, SerializableObject *> &params) {
std::string octreeName = formatString("irrOctree%i", m_octreeIndex);
if (!m_octree.get() && params.find(octreeName) != params.end()) {
m_octree = static_cast<IrradianceOctree *>(params[octreeName]);
m_ready = true;
}
}
MTS_DECLARE_CLASS()
private:
Float m_minMFP, m_sampleMultiplier;
Float m_Fdr, m_Fdt, m_A, m_minDelta, m_g;
Spectrum m_mfp, m_sigmaTr, m_zr, m_zv, m_alphaPrime;
Spectrum m_sigmaSPrime, m_sigmaTPrime, m_D, m_ssFactor;
ref<IrradianceOctree> m_octree;
int m_octreeResID, m_octreeIndex;
int m_maxDepth;
bool m_ready, m_requireSample;
};
MTS_IMPLEMENT_CLASS_S(IsotropicDipole, false, Subsurface)
MTS_EXPORT_PLUGIN(IsotropicDipole, "Isotropic dipole model");
MTS_NAMESPACE_END