mitsuba/src/sensors/fluencemeter.cpp

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/*
This file is part of Mitsuba, a physically based rendering system.
Copyright (c) 2007-2012 by Wenzel Jakob and others.
Mitsuba is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License Version 3
as published by the Free Software Foundation.
Mitsuba is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mitsuba/render/sensor.h>
#include <mitsuba/render/medium.h>
#include <mitsuba/render/track.h>
#include <mitsuba/core/warp.h>
MTS_NAMESPACE_BEGIN
/*!\plugin{fluencemeter}{Fluence meter}
* \order{7}
* \parameters{
* \parameter{toWorld}{\Transform\Or\Animation}{
* Specifies an optional sensor-to-world transformation.
* \default{none (i.e. sensor space $=$ world space)}
* }
* \parameter{shutterOpen, shutterClose}{\Float}{
* Specifies the time interval of the measurement---this
* is only relevant when the scene is in motion.
* \default{0}
* }
* }
*
* This sensor plugin implements a simple fluence meter, which measures
* the average radiance passing through a specified position.
* By default, the sensor is located at the origin.
*
* Such a sensor is useful for conducting virtual experiments and
* testing the renderer for correctness.
*
* \vspace{4mm}
* \begin{xml}
* <scene version=$\MtsVer$>
* <sensor type="fluencemeter">
* <!-- Measure the average radiance traveling
* through the point (1,2,3) -->
* <transform name="toWorld">
* <translate x="1" y="2" z="3"/>
* </transform>
*
* <!-- Write the output to a MATLAB M-file. The output file will
* contain a 1x1 matrix storing the computed estimate -->
* <film type="mfilm"/>
*
* <!-- Use 1024 samples for the measurement -->
* <sampler type="independent">
* <integer name="sampleCount" value="1024"/>
* </sampler>
* </sensor>
*
* <!-- ... other scene declarations ... -->
* </scene>
* \end{xml}
*/
class FluenceMeter : public Sensor {
public:
FluenceMeter(const Properties &props) : Sensor(props) {
m_type |= EDeltaPosition;
if (props.getTransform("toWorld", Transform()).hasScale())
Log(EError, "Scale factors in the sensor-to-world "
"transformation are not allowed!");
}
FluenceMeter(Stream *stream, InstanceManager *manager)
: Sensor(stream, manager) {
configure();
}
Spectrum sampleRay(Ray &ray, const Point2 &pixelSample,
const Point2 &otherSample, Float timeSample) const {
ray.time = sampleTime(timeSample);
ray.mint = Epsilon;
ray.maxt = std::numeric_limits<Float>::infinity();
const Transform &trafo = m_worldTransform->eval(ray.time);
ray.setOrigin(trafo(Point(0.0f)));
ray.setDirection(trafo(Warp::squareToUniformSphere(pixelSample)));
return Spectrum(1.0f);
}
Spectrum samplePosition(PositionSamplingRecord &pRec, const Point2 &sample,
const Point2 *extra) const {
const Transform &trafo = m_worldTransform->eval(pRec.time);
pRec.p = trafo(Point(0.0f));
pRec.n = Normal(0.0f);
pRec.pdf = 1.0f;
pRec.measure = EDiscrete;
return Spectrum(1.0f);
}
Spectrum evalPosition(const PositionSamplingRecord &pRec) const {
return Spectrum((pRec.measure == EDiscrete) ? 1.0f : 0.0f);
}
Float pdfPosition(const PositionSamplingRecord &pRec) const {
return (pRec.measure == EDiscrete) ? 1.0f : 0.0f;
}
Spectrum sampleDirection(DirectionSamplingRecord &dRec,
PositionSamplingRecord &pRec,
const Point2 &sample,
const Point2 *extra) const {
dRec.d = Warp::squareToUniformSphere(sample);
dRec.pdf = INV_FOURPI;
dRec.measure = ESolidAngle;
return Spectrum(1.0f);
}
Float pdfDirection(const DirectionSamplingRecord &dRec,
const PositionSamplingRecord &pRec) const {
return (dRec.measure == ESolidAngle) ? INV_FOURPI : 0.0f;
}
Spectrum evalDirection(const DirectionSamplingRecord &dRec,
const PositionSamplingRecord &pRec) const {
return Spectrum((dRec.measure == ESolidAngle) ? INV_FOURPI : 0.0f);
}
Spectrum sampleDirect(DirectSamplingRecord &dRec, const Point2 &sample) const {
const Transform &trafo = m_worldTransform->eval(dRec.time);
dRec.p = trafo.transformAffine(Point(0.0f));
dRec.pdf = 1.0f;
dRec.measure = EDiscrete;
dRec.uv = Point2(0.5f);
dRec.d = dRec.p - dRec.ref;
dRec.dist = dRec.d.length();
Float invDist = 1.0f / dRec.dist;
dRec.d *= invDist;
dRec.n = Normal(0.0f);
dRec.pdf = 1;
dRec.measure = EDiscrete;
return Spectrum(INV_FOURPI * invDist * invDist);
}
Float pdfDirect(const DirectSamplingRecord &dRec) const {
return dRec.measure == EDiscrete ? 1.0f : 0.0f;
}
AABB getAABB() const {
return m_worldTransform->getTranslationBounds();
}
std::string toString() const {
std::ostringstream oss;
oss << "FluenceMeter[" << endl
<< " worldTransform = " << indent(m_worldTransform.toString()) << "," << endl
<< " sampler = " << indent(m_sampler->toString()) << "," << endl
<< " film = " << indent(m_film->toString()) << "," << endl
<< " medium = " << indent(m_medium.toString()) << "," << endl
<< " shutterOpen = " << m_shutterOpen << "," << endl
<< " shutterOpenTime = " << m_shutterOpenTime << endl
<< "]";
return oss.str();
}
MTS_DECLARE_CLASS()
};
MTS_IMPLEMENT_CLASS_S(FluenceMeter, false, Sensor)
MTS_EXPORT_PLUGIN(FluenceMeter, "Fluence meter");
MTS_NAMESPACE_END