The architecture of Mitsuba as well as some individual components are based on implementations discussed in: \emph{Physically Based Rendering - From Theory To Implementation} by Matt Pharr and Greg Humphreys.
The architecture of the coherent path tracer traversal code was influenced by Radius from Thierry Berger-Perrin.
Many thanks go to my advisor Steve Marschner, who let me spend time on this project.
Some of the GUI icons were taken from the Humanity icon set by Canonical Ltd.