192 lines
5.8 KiB
C++
192 lines
5.8 KiB
C++
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#include "glwidget.h"
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#include "ui_previewsettingsdlg.h"
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#include "previewsettingsdlg.h"
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#define REINHARD_MIN 0.01
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#define REINHARD_MAX 0.8
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#define REINHARD_RANGE (REINHARD_MAX-REINHARD_MIN)
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class MethodModel : public QStringListModel {
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public:
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MethodModel(QObject *parent, bool supportsSinglePass)
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: QStringListModel(parent), m_supportsSinglePass(supportsSinglePass) {
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QStringList tmp;
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tmp << "OpenGL"
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<< "OpenGL (single pass)"
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<< "Coherent ray tracing"
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<< "Standard ray tracing";
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setStringList(tmp);
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}
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Qt::ItemFlags flags(const QModelIndex &index) const {
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if (index.row() == 1 && !m_supportsSinglePass)
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return Qt::NoItemFlags;
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#if !defined(MTS_HAS_COHERENT_RT)
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if (index.row() == 2)
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return Qt::NoItemFlags;
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#endif
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return Qt::ItemIsSelectable | Qt::ItemIsEnabled;
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}
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private:
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bool m_supportsSinglePass;
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};
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PreviewSettingsDialog::PreviewSettingsDialog(QWidget *parent, SceneContext *ctx, const RendererCapabilities *cap) :
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QDialog(parent),
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ui(new Ui::PreviewSettingsDialog), m_context(ctx) {
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ui->setupUi(this);
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ui->pathLengthSlider->setValue(ctx->pathLength);
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int index;
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switch (ctx->shadowMapResolution) {
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case 64: index = 0; break;
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case 128: index = 1; break;
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case 256: index = 2; break;
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case 512: index = 3; break;
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case 1024: index = 4; break;
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case 2048: index = 5; break;
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default:
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SLog(EError, "Invalid shadow map resolution!");
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return;
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}
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ui->shadowResolutionCombo->setCurrentIndex(index);
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int clamping = (int) (ctx->clamping * 100);
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ui->clampingSlider->setValue(clamping);
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ui->gammaSpinBox->setValue(ctx->gamma);
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ui->sRGBCheckBox->setCheckState(ctx->srgb ? Qt::Checked : Qt::Unchecked);
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ui->previewMethodCombo->setModel(new MethodModel(this,
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cap->isSupported(RendererCapabilities::EGeometryShaders)));
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ui->previewMethodCombo->setCurrentIndex(ctx->previewMethod);
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ui->toneMappingMethodCombo->setCurrentIndex(ctx->toneMappingMethod);
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ui->exposureSlider->setValue((int) ((ctx->toneMappingMethod == EGamma
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? ctx->exposure : ctx->reinhardBurn)*100));
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m_ignoreEvent = false;
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ui->keySlider->setValue((int) ((ctx->reinhardKey-REINHARD_MIN)/REINHARD_RANGE * 100));
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on_previewMethodCombo_activated(ctx->previewMethod);
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on_toneMappingMethodCombo_activated(ctx->toneMappingMethod);
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#if defined(__OSX__)
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layout()->setContentsMargins(10,10,10,5);
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#endif
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}
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void PreviewSettingsDialog::on_resetButton_clicked() {
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ui->pathLengthSlider->setValue(3);
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ui->shadowResolutionCombo->setCurrentIndex(2);
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on_shadowResolutionCombo_activated(2);
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ui->previewMethodCombo->setCurrentIndex(EOpenGL);
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on_previewMethodCombo_activated(EOpenGL);
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ui->toneMappingMethodCombo->setCurrentIndex(EGamma);
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on_toneMappingMethodCombo_activated(EGamma);
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ui->clampingSlider->setValue(10);
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ui->gammaSpinBox->setValue(2.2);
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ui->exposureSpinBox->setValue(0.0);
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ui->keySlider->setValue((int) ((0.18-REINHARD_MIN)/REINHARD_RANGE * 100));
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ui->sRGBCheckBox->setCheckState(Qt::Checked);
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}
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void PreviewSettingsDialog::on_keySlider_valueChanged(int value) {
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emit reinhardKeyChanged((Float) ((value / 100.0f) * REINHARD_RANGE + REINHARD_MIN));
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}
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void PreviewSettingsDialog::on_pathLengthSlider_valueChanged(int value) {
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ui->pathLengthEdit->setText(QString("%1").arg(value));
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emit pathLengthChanged(value);
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}
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void PreviewSettingsDialog::on_clampingSlider_valueChanged(int value) {
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emit clampingChanged(value / 100.0f);
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}
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void PreviewSettingsDialog::on_exposureSlider_valueChanged(int value) {
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if (m_ignoreEvent)
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return;
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m_ignoreEvent = true;
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ui->exposureSpinBox->setValue(value / 100.0f);
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m_ignoreEvent = false;
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if (ui->toneMappingMethodCombo->currentIndex() == EGamma)
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emit exposureChanged(value / 100.0f);
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else
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emit reinhardBurnChanged(value / 100.0f);
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}
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void PreviewSettingsDialog::on_exposureSpinBox_valueChanged(double value) {
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if (m_ignoreEvent)
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return;
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m_ignoreEvent = true;
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ui->exposureSlider->setValue(value * 100.0f);
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m_ignoreEvent = false;
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if (ui->toneMappingMethodCombo->currentIndex() == EGamma)
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emit exposureChanged((Float) value);
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else
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emit reinhardBurnChanged((Float) value);
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}
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void PreviewSettingsDialog::on_gammaSpinBox_valueChanged(double value) {
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emit gammaChanged(ui->sRGBCheckBox->checkState() == Qt::Checked, (Float) value);
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}
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void PreviewSettingsDialog::on_sRGBCheckBox_stateChanged(int state) {
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ui->gammaSpinBox->setEnabled(state == Qt::Unchecked);
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emit gammaChanged(state == Qt::Checked, (Float) ui->gammaSpinBox->value());
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}
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void PreviewSettingsDialog::on_previewMethodCombo_activated(int index) {
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bool visible = index != ERayTrace && index != ERayTraceCoherent;
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ui->shadowResolutionCombo->setVisible(visible);
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ui->shadowResolutionLabel->setVisible(visible);
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emit previewMethodChanged((EPreviewMethod) index);
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}
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void PreviewSettingsDialog::on_toneMappingMethodCombo_activated(int index) {
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bool keyVisible = index == EReinhard;
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if (index == EReinhard) {
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ui->exposureLabel->setText("Burn :");
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ui->exposureSlider->setValue((int) (m_context->reinhardBurn*100));
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} else {
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ui->exposureLabel->setText("E&xposure : 2 ^");
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ui->exposureSlider->setValue((int) (m_context->exposure*100));
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}
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ui->keySlider->setVisible(keyVisible);
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ui->keyLabel->setVisible(keyVisible);
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emit toneMappingMethodChanged((EToneMappingMethod) index);
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}
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void PreviewSettingsDialog::on_shadowResolutionCombo_activated(int index) {
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int res;
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switch (index) {
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case 0: res = 64; break;
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case 1: res = 128; break;
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case 2: res = 256; break;
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case 3: res = 512; break;
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case 4: res = 1024; break;
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case 5: res = 2048; break;
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default:
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SLog(EError, "Invalid shadow map resolution!");
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return;
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}
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emit shadowMapResolutionChanged(res);
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}
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PreviewSettingsDialog::~PreviewSettingsDialog() {
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delete ui;
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}
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void PreviewSettingsDialog::changeEvent(QEvent *e) {
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QDialog::changeEvent(e);
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switch (e->type()) {
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case QEvent::LanguageChange:
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ui->retranslateUi(this);
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break;
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default:
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break;
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}
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}
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