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\newpage
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\subsection{Subsurface scattering models}
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\label{sec:subsurface}
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There are two ways of simulating subsurface scattering within Mitsuba:
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participating media and subsurface scattering models. The latter are described
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in this section and can be thought of as a first-order approximation of the
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former. For this reason, subsurface scattering models should be preferred when
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visually appealing output should be generated quickly and the demands on
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physical realism are secondary.
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At the moment, there is only one subsurface scattering model (the
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\pluginref{dipole}), which is described on the next page.
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