113 lines
4.1 KiB
C++
113 lines
4.1 KiB
C++
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/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* $Id: Win32MsgLoader.hpp 570552 2007-08-28 19:57:36Z amassari $
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*/
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#if !defined(XERCESC_INCLUDE_GUARD_WIN32MSGLOADER_HPP)
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#define XERCESC_INCLUDE_GUARD_WIN32MSGLOADER_HPP
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#include <windows.h>
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#include <xercesc/util/XercesDefs.hpp>
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#include <xercesc/util/XMLMsgLoader.hpp>
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XERCES_CPP_NAMESPACE_BEGIN
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//
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// This is a simple in Win32 RC message loader implementation.
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//
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class XMLUTIL_EXPORT Win32MsgLoader : public XMLMsgLoader
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{
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public :
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// -----------------------------------------------------------------------
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// Public Constructors and Destructor
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// -----------------------------------------------------------------------
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Win32MsgLoader(const XMLCh* const msgDomain);
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~Win32MsgLoader();
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// -----------------------------------------------------------------------
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// Implementation of the virtual message loader API
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// -----------------------------------------------------------------------
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virtual bool loadMsg
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(
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const XMLMsgLoader::XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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);
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virtual bool loadMsg
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(
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const XMLMsgLoader::XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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, const XMLCh* const repText1
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, const XMLCh* const repText2 = 0
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, const XMLCh* const repText3 = 0
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, const XMLCh* const repText4 = 0
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, MemoryManager* const manger = XMLPlatformUtils::fgMemoryManager
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);
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virtual bool loadMsg
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(
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const XMLMsgLoader::XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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, const char* const repText1
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, const char* const repText2 = 0
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, const char* const repText3 = 0
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, const char* const repText4 = 0
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, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager
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);
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private :
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// -----------------------------------------------------------------------
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// Unimplemented constructors and operators
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// -----------------------------------------------------------------------
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Win32MsgLoader();
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Win32MsgLoader(const Win32MsgLoader&);
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Win32MsgLoader& operator=(const Win32MsgLoader&);
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// -----------------------------------------------------------------------
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// Private data members
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//
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// fDomainOfs
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// This is the id offset for the current domain. Its used to bias
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// the zero based id of each domain, since they are stored in the
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// same file and have to have unique ids internally. This is set
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// in the ctor from the domain name. We just have to agree with
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// what our formatter in the NLSXlat program does.
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//
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// fModHandle
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// This is our DLL module handle that we need in order to load
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// resource messages. This is set during construction.
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//
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// fMsgDomain
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// This is the name of the error domain that this loader is for.
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// -----------------------------------------------------------------------
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unsigned int fDomainOfs;
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HINSTANCE fModHandle;
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XMLCh* fMsgDomain;
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};
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XERCES_CPP_NAMESPACE_END
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#endif
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