mitsuba/tools/windows/include/colladadom/dae/daeArray.h

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/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the MIT Open Source License, for details please see license.txt or the website
* http://www.opensource.org/licenses/mit-license.php
*
*/
#ifndef __DAE_ARRAY_H__
#define __DAE_ARRAY_H__
#include <new>
#include <dae/daeMemorySystem.h>
class daeAtomicType;
/**
* COLLADA C++ class that implements storage for resizable array containers.
*/
class daeArray
{
protected:
size_t _count;
size_t _capacity;
daeMemoryRef _data;
size_t _elementSize;
daeAtomicType* _type;
public:
/**
* Constructor
*/
DLLSPEC daeArray();
/**
* Destructor
*/
virtual DLLSPEC ~daeArray();
/**
* Clears the contents of the array. Do not use this function if the array contains @c daeSmartRef objects and the
* @c dom* class the array belongs to has a @c _contents member.
*
* Many @c dom* objects have a @c _contents member that stores the original creation order of the @c daeElements
* that are their children. If you use @c clear() on a @c daeArray of @c daeSmartRef derived objects, these
* objects will not be removed from @c _contents, which can cause problems when you
* save the data. We recommended that @c clear() not be used on arrays that are part of a @c dom* object.
*/
virtual DLLSPEC void clear() = 0;
/**
* Sets the size of an element in the array. This clears and reinitializes the array.
* @param elementSize Size of an element in the array.
*/
DLLSPEC void setElementSize(size_t elementSize);
/**
* Gets the size of an element in this array.
* @return Returns the size of an element in this array.
*/
size_t getElementSize() const {return _elementSize;}
/**
* Grows the array to the specified size and sets the @c daeArray to that size.
* @param cnt Size to grow the array to.
*/
virtual void setCount(size_t cnt) = 0;
/**
* Gets the number of items stored in this @c daeArray.
* @return Returns the number of items stored in this @c daeArray.
*/
size_t getCount() const {return _count;}
/**
* Increases the capacity of the @c daeArray.
* @param minCapacity The minimum array capacity (the actual resulting capacity may be higher).
*/
virtual void grow(size_t minCapacity) = 0;
/**
* Gets the current capacity of the array, the biggest it can get without incurring a realloc.
* @return Returns the capacity of the array.
*/
size_t getCapacity() const {return _capacity;}
/**
* Gets a pointer to the raw memory of a particular element.
* @return Returns a pointer to the memory for the raw data.
*/
daeMemoryRef getRaw(size_t index) const {return _data + index*_elementSize;}
/**
* Removes an item at a specific index in the @c daeArray.
* @param index Index number of the item to delete.
* @return Returns DAE_OK if success, a negative value defined in daeError.h otherwise.
* @note The @c daeElement objects sometimes list
* objects in two places, the class member and the <i> @c _contents </i> array, when you remove something from the
* dom, you must remove it from both places.
*/
virtual daeInt removeIndex(size_t index) = 0;
// Provided for backward compatibility only. Don't use these.
void setRawCount(size_t cnt) { setCount(cnt); } // Use setCount instead
daeMemoryRef getRawData() const {return _data;} // Use getRaw instead
};
/**
* COLLADA C++ templated version of @c daeArray for storing items of various types.
*/
template <class T>
class daeTArray : public daeArray
{
protected:
T* prototype;
public:
/**
* Constructor.
*/
daeTArray() {
_elementSize = sizeof( T );
prototype = NULL;
}
/**
* Constructor.
*/
explicit daeTArray(T* prototype) : prototype(prototype) {
_elementSize = sizeof( T );
}
/**
* Copy Constructor
*/
daeTArray( const daeTArray<T> &cpy ) : daeArray() {
prototype = NULL;
*this = cpy;
}
/**
* Constructor that takes one element and turns into an array
*/
explicit daeTArray( const T &el ) {
_elementSize = sizeof(T);
prototype = NULL;
append( el );
}
/**
* Destructor.
*/
virtual ~daeTArray() {
clear();
delete prototype;
}
/**
* Frees the memory in this array and resets it to it's initial state.
*/
virtual void clear()
{
for(size_t i=0;i<_count;i++)
((T*)_data + i)->~T();
free(_data);
_count = 0;
_capacity = 0;
_data = NULL;
}
/**
* Increases the capacity of the @c daeArray.
* @param minCapacity The minimum array capacity (the actual resulting capacity may be higher).
*/
void grow(size_t minCapacity) {
if (minCapacity <= _capacity)
return;
size_t newCapacity = _capacity == 0 ? 1 : _capacity;
while(newCapacity < minCapacity)
newCapacity *= 2;
T* newData = (T*)malloc(newCapacity*_elementSize);
for (size_t i = 0; i < _count; i++) {
new (&newData[i]) T(get(i));
((T*)_data + i)->~T();
}
if (_data != NULL)
free(_data);
_data = (daeMemoryRef)newData;
_capacity = newCapacity;
}
/**
* Removes an item at a specific index in the @c daeArray.
* @param index Index number of the item to delete.
* @return Returns DAE_OK if success, a negative value defined in daeError.h otherwise.
* @note The @c daeElement objects sometimes list
* objects in two places, the class member and the <i> @c _contents </i> array, when you remove something from the
* dom, you must remove it from both places.
*/
virtual daeInt removeIndex(size_t index)
{
if (index >= _count)
return(DAE_ERR_INVALID_CALL);
for (size_t i = index; i < _count-1; i++)
*((T*)_data+i) = *((T*)_data+i+1);
((T*)_data+(_count-1))->~T();
_count--;
return DAE_OK;
}
/**
* Resets the number of elements in the array. If the array increases in size, the new
* elements will be initialized to the specified value.
* @param nElements The new size of the array.
* @param value The value new elements will be initialized to.
* @note Shrinking the array does NOT free up memory.
*/
void setCount(size_t nElements, const T& value)
{
grow(nElements);
// Destruct the elements that are being chopped off
for (size_t i = nElements; i < _count; i++)
((T*)_data+i)->~T();
// Use value to initialize the new elements
for (size_t i = _count; i < nElements; i++)
new ((void*)((T*)_data+i)) T(value);
_count = nElements;
}
/**
* Resets the number of elements in the array. If the array increases in size, the new
* elements will be initialized with a default constructor.
* @param nElements The new size of the array.
* @note Shrinking the array does NOT free up memory.
*/
virtual void setCount(size_t nElements) {
if (prototype)
setCount(nElements, *prototype);
else
setCount(nElements, T());
}
/**
* Sets a specific index in the @c daeArray, growing the array if necessary.
* @param index Index of the object to set, asserts if the index is out of bounds.
* @param value Value to store at index in the array.
*/
void set(size_t index, const T& value) {
if (index >= _count)
setCount(index+1);
((T*)_data)[index] = value;
}
/**
* Gets the object at a specific index in the @c daeArray.
* @param index Index of the object to get, asserts if the index is out of bounds.
* @return Returns the object at index.
*/
T& get(size_t index) {
assert(index < _count);
return ((T*)_data)[index]; }
/**
* Gets the object at a specific index in the @c daeArray.
* @param index Index of the object to get, asserts if the index is out of bounds.
* @return Returns the object at index.
*/
const T& get(size_t index) const {
assert(index < _count);
return ((T*)_data)[index]; }
/**
* Appends a new object to the end of the @c daeArray.
* @param value Value of the object to append.
* @return Returns the index of the new object.
*/
size_t append(const T& value) {
set(_count, value);
return _count-1;
}
/**
* Appends a unique object to the end of the @c daeArray.
* Functions the same as @c append(), but does nothing if the value is already in the @c daeArray.
* @param value Value of the object to append.
* @return Returns the index where this value was appended. If the value already exists in the array,
* returns the index in this array where the value was found.
*/
size_t appendUnique(const T& value) {
size_t ret;
if (find(value,ret) != DAE_OK)
return append(value);
else
return ret;
}
/**
* Adds a new item to the front of the @c daeArray.
* @param value Item to be added.
*/
void prepend(const T& value) {
insertAt(0, value);
}
/**
* Removes an item from the @c daeArray.
* @param value A reference to the item to delete.
* @return Returns DAE_OK if success, a negative value defined in daeError.h otherwise.
* @note The @c daeElement objects sometimes list
* objects in two places, the class member and the <i> @c _contents </i> array, when you remove something from the
* do, you must remove it from both places.
*/
daeInt remove(const T& value, size_t *idx = NULL )
{
size_t index;
if(find(value,index) == DAE_OK)
{
if ( idx != NULL ) {
*idx = index;
}
return(removeIndex( index ));
}
else
{
return(DAE_ERR_INVALID_CALL);
}
}
/**
* Finds an item from the @c daeArray.
* @param value A reference to the item to find.
* @param index If the function returns DAE_OK, this is set to the index where the value appears in the array.
* @return Returns DAE_OK if no error or DAE_ERR_QUERY_NO_MATCH if the value was not found.
*/
daeInt find(const T& value, size_t &index) const
{
size_t i;
for(i=0;i<_count;i++)
{
if (((T*)_data)[i] == value)
{
index = i;
return DAE_OK;
}
}
return DAE_ERR_QUERY_NO_MATCH;
}
/**
* Just like the previous function, but has a more reasonable interface.
* @param value The value to find.
* @return Returns a pointer to the value if found, null otherwise.
*/
T* find(const T& value) const {
size_t i;
if (find(value, i) == DAE_OK)
return get(i);
return NULL;
}
/**
* Gets the object at a specific index in the @c daeArray.
* @param index Index of the object to get, asserts if the index is out of bounds.
* @return Returns the object at @c index.
*/
T& operator[](size_t index) {
assert(index < _count);
return ((T*)_data)[index]; }
/**
* Gets the object at a specific index in the @c daeArray.
* @param index Index of the object to get, asserts if the index is out of bounds.
* @return Returns the object at @c index.
*/
const T& operator[](size_t index) const {
assert(index < _count);
return ((T*)_data)[index]; }
/**
* Inserts the specified number of elements at a specific location in the array.
* @param index Index into the array where the elements will be inserted
* @param n The number of elements to insert
* @param val The value to insert
*/
void insert(size_t index, size_t n, const T& val = T()) {
if (index >= _count) {
// Append to the end of the array
size_t oldCount = _count;
setCount(index + n);
for (size_t i = oldCount; i < _count; i++)
get(i) = val;
}
else {
setCount(_count + n);
for (size_t i = _count-1; i >= index+n; i--)
get(i) = get(i-n);
for (size_t i = index; i < index+n; i++)
get(i) = val;
}
}
/**
* Inserts an object at a specific index in the daeArray, growing the array if neccessary
* @param index Index into the array for where to place the object
* @param value The object to append
*/
void insertAt(size_t index, const T& value) {
insert(index, 1);
get(index) = value;
}
/**
* Overloaded assignment operator.
* @param other A reference to the array to copy
* @return A reference to this object.
*/
daeTArray<T> &operator=( const daeTArray<T> &other ) {
if (this != &other) {
clear();
_elementSize = other._elementSize;
_type = other._type;
grow(other._count);
for(size_t i=0;i<other._count;i++)
append(other[i]);
}
return *this;
}
/**
* Overloaded equality operator
* @param other A reference to the other array.
* @return true if the arrays are equal, false otherwise.
*/
bool operator==(const daeTArray<T>& other) {
if (getCount() != other.getCount())
return false;
for (size_t i = 0; i < getCount(); i++)
if (get(i) != other.get(i))
return false;
return true;
}
//some helpers
/**
* Sets the array to the contain the two values specified.
* @param one The first value.
* @param two The second value.
*/
void set2( const T &one, const T &two )
{
setCount( 2 );
set( 0, one );
set( 1, two );
}
/**
* Sets the array to the contain the three values specified.
* @param one The first value.
* @param two The second value.
* @param three The third value.
*/
void set3( const T &one, const T &two, const T &three )
{
setCount( 3 );
set( 0, one );
set( 1, two );
set( 2, three );
}
/**
* Sets the array to the contain the four values specified.
* @param one The first value.
* @param two The second value.
* @param three The third value.
* @param four The fourth value.
*/
void set4( const T &one, const T &two, const T &three, const T &four )
{
setCount( 4 );
set( 0, one );
set( 1, two );
set( 2, three );
set( 3, four );
}
/**
* Sets the values in the array at the specified location to the contain the two
* values specified. This function will grow the array if needed.
* @param index The position in the array to start setting.
* @param one The first value.
* @param two The second value.
*/
void set2at( size_t index, const T &one, const T &two )
{
set( index, one );
set( index+1, two );
}
/**
* Sets the values in the array at the specified location to the contain the three
* values specified. This function will grow the array if needed.
* @param index The position in the array to start setting.
* @param one The first value.
* @param two The second value.
* @param three The third value.
*/
void set3at( size_t index, const T &one, const T &two, const T &three )
{
set( index, one );
set( index+1, two );
set( index+2, three );
}
/**
* Sets the values in the array at the specified location to the contain the four
* values specified. This function will grow the array if needed.
* @param index The position in the array to start setting.
* @param one The first value.
* @param two The second value.
* @param three The third value.
* @param four The fourth value.
*/
void set4at( size_t index, const T &one, const T &two, const T &three, const T &four )
{
set( index, one );
set( index+1, two );
set( index+2, three );
set( index+3, four );
}
/**
* Appends two values to the array.
* @param one The first value.
* @param two The second value.
*/
void append2( const T &one, const T &two )
{
append( one );
append( two );
}
/**
* Appends three values to the array.
* @param one The first value.
* @param two The second value.
* @param three The third value.
*/
void append3( const T &one, const T &two, const T &three )
{
append( one );
append( two );
append( three );
}
/**
* Appends four values to the array.
* @param one The first value.
* @param two The second value.
* @param three The third value.
* @param four The fourth value.
*/
void append4( const T &one, const T &two, const T &three, const T &four )
{
append( one );
append( two );
append( three );
append( four );
}
/**
* Inserts two values into the array at the specified location.
* @param index The position in the array to start inserting.
* @param one The first value.
* @param two The second value.
*/
void insert2at( size_t index, const T &one, const T &two )
{
insert(index, 2);
set(index, one);
set(index+1, two);
}
/**
* Inserts three values into the array at the specified location.
* @param index The position in the array to start inserting.
* @param one The first value.
* @param two The second value.
* @param three The third value.
*/
void insert3at( size_t index, const T &one, const T &two, const T &three )
{
insert(index, 3);
set( index, one );
set( index+1, two );
set( index+2, three );
}
/**
* Inserts four values into the array at the specified location.
* @param index The position in the array to start inserting.
* @param one The first value.
* @param two The second value.
* @param three The third value.
* @param four The fourth value.
*/
void insert4at( size_t index, const T &one, const T &two, const T &three, const T &four )
{
insert(index, 4);
set( index, one );
set( index+1, two );
set( index+2, three );
set( index+4, four );
}
/**
* Gets two values from the array at the specified location.
* @param index The position in the array to start getting.
* @param one Variable to store the first value.
* @param two Variable to store the second value.
* @return Returns The number of elements retrieved.
*/
daeInt get2at( size_t index, T &one, T &two )
{
daeInt retVal = 0;
if ( index < _count )
{
one = get(index);
retVal++;
}
if ( index+1 < _count )
{
two = get(index+1);
retVal++;
}
return retVal;
}
/**
* Gets three values from the array at the specified location.
* @param index The position in the array to start getting.
* @param one Variable to store the first value.
* @param two Variable to store the second value.
* @param three Variable to store the third value.
* @return Returns The number of elements retrieved.
*/
daeInt get3at( size_t index, T &one, T &two, T &three )
{
daeInt retVal = 0;
if ( index < _count )
{
one = get(index);
retVal++;
}
if ( index+1 < _count )
{
two = get(index+1);
retVal++;
}
if ( index+2 < _count )
{
three = get(index+2);
retVal++;
}
return retVal;
}
/**
* Gets four values from the array at the specified location.
* @param index The position in the array to start getting.
* @param one Variable to store the first value.
* @param two Variable to store the second value.
* @param three Variable to store the third value.
* @param four Variable to store the fourth value.
* @return Returns The number of elements retrieved.
*/
daeInt get4at( size_t index, T &one, T &two, T &three, T &four )
{
daeInt retVal = 0;
if ( index < _count )
{
one = get(index);
retVal++;
}
if ( index+1 < _count )
{
two = get(index+1);
retVal++;
}
if ( index+2 < _count )
{
three = get(index+2);
retVal++;
}
if ( index+3 < _count )
{
four = get(index+3);
retVal++;
}
return retVal;
}
/**
* Appends a number of elements to this array from a C native array.
* @param num The number of elements to append.
* @param array The C native array that contains the values to append.
*/
void appendArray( size_t num, T *array )
{
if ( array == NULL )
return;
for ( size_t i = 0; i < num; i++ )
append( array[i] );
}
/**
* Appends a number of elements to this array from another daeTArray.
* @param array The daeTArray that contains the values to append.
*/
void appendArray( const daeTArray<T> &array ){
size_t num = array.getCount();
for ( size_t i = 0; i < num; i++ )
append( array[i] );
}
};
#endif //__DAE_ARRAY_H__